The Virus

 Posted by on December 28, 2018
Dec 282018
 

My last 3D modeling project was about life. This one is about death… “The Virus” was a scene I constructed to tell the story of the bacteriophage, a virus that reproduces by taking over bacterial cells.

Everything was sculpted entirely in Virtual Reality using the program Oculus Medium. I then added materials, transparency, lighting effects, and blended multiple different renders together in Adobe Photoshop.

Life Begins

 Posted by on December 17, 2018
Dec 172018
 

I am simply amazed at the power of Virtual Reality as a creative tool for designers and artists. I am further exploring VR in my creative workflow. I wanted to create an illustration of the beginning of life, both as a scientific study as well as an artistic rendition.

I quickly modeled the egg form in MasterpieceVR because if it’s amazing surface noise feature, allowing me to create texture right in VR. I then sculpted the swimmers in Oculus Medium using medical anatomical diagrams as a reference. After importing and arranging all the models, I added transparency, color materials, and lighting effects. This is the final image, completed in just a few short hours thanks to VR.

34 Years Old

 Posted by on December 13, 2018
Dec 132018
 

Today was my birthday. I woke up this morning with the idea of making a portrait of myself standing on the beach. Not sure why, but it seemed like a really beautiful way to celebrate, reflect, and spend my day… So I drove to Sullivan’s Island, South Carolina, and set up my tripod. This is me, at 34.

Graphic Design in VR

 Posted by on December 6, 2018
Dec 062018
 

I feel like I am going to mention “Virtual Reality” quite often in this Blog. The technology is very inspiring to me, and I think it is something more and more individuals and companies will jump on. VR is still a fairly new technology, but I truly believe that in the near future it will become a huge part of personal entertainment, gaming, but most of all… CREATIVITY.

I have been experimenting with the idea of using Virtual Reality as a means for graphic design. In software such as Oculus Medium, I am able to quickly “sculpt” three-dimensional graphics (like in this example), place lights around them, and then edit a final image. In hardly any time one can create an eye-catching 3D logo… VR is an incredible and intuitive tool for creatives because it allows us to “step inside” our computers and use our hands to create (as artists should).

Brain-Kebob VR

 Posted by on December 4, 2018
Dec 042018
 

Another new Virtual Reality sculpt. I know, this piece ended up a little gruesome (and that’s not typically my style), but I like the dark humor of a shish-kebab of brains! A brain-kebob!… I have been sculpting various objects in Virtual Reality using a program called Oculus Medium. I wanted to test my skills in creating an organic form from photographs, and so I sculpted and painted a human brain. After that, I needed a creative way to show the 3D model from various angles in one single image. I got the idea of sticking a few of them on a skewer at different rotations. Of course, I then had a bit more painting to do.

The Dreaming State